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	<title>Prehiti Labs Propaganda &#187; LD50</title>
	<atom:link href="http://www.labs.prehiti.com/blog/tag/ld50/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.labs.prehiti.com/blog</link>
	<description>New developments at Prehiti Labs LLC</description>
	<lastBuildDate>Wed, 01 Apr 2009 20:53:31 +0000</lastBuildDate>
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		<item>
		<title>LD50 Gear</title>
		<link>http://www.labs.prehiti.com/blog/2009/03/09/ld50-gear/</link>
		<comments>http://www.labs.prehiti.com/blog/2009/03/09/ld50-gear/#comments</comments>
		<pubDate>Tue, 10 Mar 2009 00:40:37 +0000</pubDate>
		<dc:creator>paytonrwhite</dc:creator>
				<category><![CDATA[LD50]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[gear]]></category>
		<category><![CDATA[hat]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[sticker]]></category>

		<guid isPermaLink="false">http://www.labs.prehiti.com/blog/?p=201</guid>
		<description><![CDATA[Sure... why not... it's time for some LD50 t-shirts and other gear: buy unique gifts at Zazzle]]></description>
			<content:encoded><![CDATA[<p>Sure... why not... it's time for some LD50 t-shirts and other gear:</p>
<p><embed wmode="transparent" src="http://www.zazzle.com/utl/getpanel?zp=117340209627949350" FlashVars="feedId=117340209627949350" width="450" height="300" TYPE="application/x-shockwave-flash"></embed><br/><a href="http://www.zazzle.com/">buy unique gifts</a> at <a href="http://www.zazzle.com/">Zazzle</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.labs.prehiti.com/blog/2009/03/09/ld50-gear/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LD50 is Live on the App Store</title>
		<link>http://www.labs.prehiti.com/blog/2009/03/08/ld50-is-live-on-the-app-store/</link>
		<comments>http://www.labs.prehiti.com/blog/2009/03/08/ld50-is-live-on-the-app-store/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 13:00:24 +0000</pubDate>
		<dc:creator>paytonrwhite</dc:creator>
				<category><![CDATA[LD50]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[itunes]]></category>
		<category><![CDATA[release]]></category>

		<guid isPermaLink="false">http://www.labs.prehiti.com/blog/?p=177</guid>
		<description><![CDATA[Woot. Here's the iTunes link which will work from the device or a desktop computer: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=306951362&#38;mt=8 I encourage you to grab a copy and leave a [super awesome] review. I had to resubmit LD50 Lite because I was too shameless in my upsell to LD50.  It should be out in 5-7 days. Thanks for your [...]]]></description>
			<content:encoded><![CDATA[
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	<img class="ngg-singlepic ngg-center" src="http://www.labs.prehiti.com/blog/wp-content/gallery/cache/33__320x240_ld-approved.png" alt="ld-approved.png" title="ld-approved.png" />
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<p>Woot. Here's the iTunes link which will work from the device or a desktop computer:</p>
<p style="padding-left: 30px;"><a title="LD50 on iTunes" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=306951362&amp;mt=8">http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=306951362&amp;mt=8</a></p>
<p>I encourage you to grab a copy and leave a [super awesome] review.</p>
<p>I had to resubmit LD50 Lite because I was too shameless in my upsell to LD50.  It should be out in 5-7 days.</p>
<p>Thanks for your support!</p>
<p>BTW, if you were a member of the beta program, I'll be sending out an update on how to get a copy shortly.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.labs.prehiti.com/blog/2009/03/08/ld50-is-live-on-the-app-store/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LD50 Web Site Beta is Up</title>
		<link>http://www.labs.prehiti.com/blog/2009/03/08/ld50-beta-web-site-is-up/</link>
		<comments>http://www.labs.prehiti.com/blog/2009/03/08/ld50-beta-web-site-is-up/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 12:00:22 +0000</pubDate>
		<dc:creator>paytonrwhite</dc:creator>
				<category><![CDATA[LD50]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.labs.prehiti.com/blog/?p=188</guid>
		<description><![CDATA[This is a work in progress... should be pretty solid in the next few days: http://labs.prehiti.com/ld50/ Feedback is welcome!]]></description>
			<content:encoded><![CDATA[<p>This is a work in progress... should be pretty solid in the next few days:</p>
<p style="padding-left: 30px;"><a title="LD50 @ Prehiti Labs LLC" href="http://labs.prehiti.com/ld50/">http://labs.prehiti.com/ld50/</a></p>
<p>Feedback is welcome!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What Could Have Been&#8230;</title>
		<link>http://www.labs.prehiti.com/blog/2009/03/08/what-could-have-been/</link>
		<comments>http://www.labs.prehiti.com/blog/2009/03/08/what-could-have-been/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 11:00:11 +0000</pubDate>
		<dc:creator>paytonrwhite</dc:creator>
				<category><![CDATA[LD50]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[icon]]></category>

		<guid isPermaLink="false">http://www.labs.prehiti.com/blog/?p=192</guid>
		<description><![CDATA[Here's some art I chose not to use for LD50... maybe I'll revive it later:]]></description>
			<content:encoded><![CDATA[<p>Here's some art I chose not to use for LD50... maybe I'll revive it later:</p>

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								<img title="ld-icon-03-lg.png" alt="ld-icon-03-lg.png" src="http://www.labs.prehiti.com/blog/wp-content/gallery/20090307b/thumbs/thumbs_ld-icon-03-lg.png"  />
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								<img title="ld-icon-02-lg.png" alt="ld-icon-02-lg.png" src="http://www.labs.prehiti.com/blog/wp-content/gallery/20090307b/thumbs/thumbs_ld-icon-02-lg.png"  />
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			<wfw:commentRss>http://www.labs.prehiti.com/blog/2009/03/08/what-could-have-been/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LD50 Trailer</title>
		<link>http://www.labs.prehiti.com/blog/2009/03/05/ld50-trailer/</link>
		<comments>http://www.labs.prehiti.com/blog/2009/03/05/ld50-trailer/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 20:23:25 +0000</pubDate>
		<dc:creator>paytonrwhite</dc:creator>
				<category><![CDATA[LD50]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[flv]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.labs.prehiti.com/blog/?p=159</guid>
		<description><![CDATA[Here's the new trailer for LD50... I think it gets the point across. No video? Install the Macromedia Flash Player. var so = new SWFObject('http://labs.prehiti.com/vid/player.swf','mpl','480','320','9'); so.addParam('allowscriptaccess','always'); so.addParam('allowfullscreen','true'); so.addParam('flashvars','&#038;file=http://labs.prehiti.com/ld50/ld50-02a-480x320.mp4&#038;image=http://labs.prehiti.com/ld50/ld-icon-01-sm.png&#038;backcolor=333333&#038;frontcolor=FFFF99&#038;lightcolor=FF9999&#038;controlbar=over&#038;icons=false&#038;stretching=none'); so.write('player'); Here's the HQ YouTube version: Here's the crappy YouTube version:]]></description>
			<content:encoded><![CDATA[<p>Here's the new trailer for <strong><em>LD50</em></strong>... I think it gets the point across.</p>
<p><script type="text/javascript" src="http://labs.prehiti.com/vid/swfobject.js"></script></p>
<div id="player">No video?  Install the Macromedia Flash Player.</div>
<p><script type="text/javascript">
var so = new SWFObject('http://labs.prehiti.com/vid/player.swf','mpl','480','320','9');
so.addParam('allowscriptaccess','always');
so.addParam('allowfullscreen','true');
so.addParam('flashvars','&#038;file=http://labs.prehiti.com/ld50/ld50-02a-480x320.mp4&#038;image=http://labs.prehiti.com/ld50/ld-icon-01-sm.png&#038;backcolor=333333&#038;frontcolor=FFFF99&#038;lightcolor=FF9999&#038;controlbar=over&#038;icons=false&#038;stretching=none');
so.write('player');
</script></p>
<p>Here's the HQ YouTube version:</p>
<p><object width="480" height="320"><param name="movie" value="http://www.youtube-nocookie.com/v/3q8vL3ZZnZc&#038;ap=%2526fmt%3D18&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/3q8vL3ZZnZc&#038;ap=%2526fmt%3D18&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="320"></embed></object></p>
<p>Here's the crappy YouTube version:</p>
<p><object width="480" height="320"><param name="movie" value="http://www.youtube-nocookie.com/v/3q8vL3ZZnZc&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube-nocookie.com/v/3q8vL3ZZnZc&#038;hl=en&#038;fs=1&#038;rel=0&#038;color1=0x3a3a3a&#038;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="320"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Version 1.0 Release Notes</title>
		<link>http://www.labs.prehiti.com/blog/2009/03/02/149/</link>
		<comments>http://www.labs.prehiti.com/blog/2009/03/02/149/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 22:41:50 +0000</pubDate>
		<dc:creator>paytonrwhite</dc:creator>
				<category><![CDATA[LD50]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[bugs]]></category>
		<category><![CDATA[release notes]]></category>

		<guid isPermaLink="false">http://www.labs.prehiti.com/blog/?p=149</guid>
		<description><![CDATA[Issues addressed in v 1.0: AI now gives priority to the use of defensive maneuvers, esp. shield, to prolong battles. Fixed crash on startup when going from splash screen to new game. Fixed memory leak in 3D file loading.  No remaining memory leaks. Fixed issue where purchases in store might not be credited to player. [...]]]></description>
			<content:encoded><![CDATA[<p>Issues addressed in v 1.0:</p>
<ul>
<li>AI now gives priority to the use of defensive maneuvers, esp. shield, to prolong battles.</li>
<li>Fixed crash on startup when going from splash screen to new game.</li>
<li>Fixed memory leak in 3D file loading.  No remaining memory leaks.</li>
<li>Fixed issue where purchases in store might not be credited to player.</li>
<li>Fixed issue where help pops up on resume when player is out of ammo.</li>
<li>Changed guided missile accelerometer input scaling in low  and medium difficulty.</li>
<li>Fixed issue where computer did not do the right number of shot probes when switching difficulty.</li>
<li>Moderately fixed issue where computer does not intelligently recover from a low shot that continually misses.</li>
<li>Improved issue where strategically placed earthquake trail can leave player hovering in mid air.</li>
<li>Improved level loading time by as much as 50% !!!</li>
<li>Changed crash handling.  If the game crashes (never!) it will restart with the last state.  If it crashes again immediately, it will restart and ignore any saved state.  All progress will be lost but at least game will run again.</li>
<li>New application icon looks much less like a push-pin.</li>
</ul>

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