Just packaged up the last alpha release.
There are just a few things missing, including modifying difficulty level and save/restore of game state. I'll also be doing a tuning pass to speed up load time and get a few additional fps. I might even check for memory leaks.
It's good to see an ecosystem forming up around the iPhone... today's notable addition: http://ibetatest.com/ These guys are bringing developers and testers together in a way I'm sure Apple was hoping to see.
So, I'm probably going to release a lite version of LD50. When you're in the menus in the lite version, and you try to switch to campaign mode, you'll get the following annoyance dialog:
We cannot display this gallery